Craft & Equipment: CLOUDBASE - AMBER ROOM  AND UPPER FLIGHT DECK    

 

Spectrum Headquarters

CAPTAIN SCARLET and the MYSTERONS UNOFFICIAL WEBSITE

Maintained by Chris Bishop

>>> UPDATES 25 AUGUST, 2003:  Added photos and Information <<<

CLOUDBASE

AMBER ROOM AND UPPER FLIGHT DECK

CUTAWAYS AND PICTURES

 

  1. Angel Interceptor.

  2. Angel landing flap; (see note bellow).

  3. Pressurized plasti-glass chute. The elevator from the Amber Room takes the Angel pilots to their crafts through these chute, which extend up through the flight deck and lock on to the entrance hatches located in the base of the jets.

  4. Angel One catapult. When a launch alert is given by Lieutenant Green, the engines of Angel One are automatically fired up, and the catapult hurled the jet toward the sky. 

  5. Angel One flight deck hatch.  Access to it - from the Amber Room - is made by the same elevator chute used for Angels One and Two.  

  6. Elevator chute for Angels One, Two and Three.  Upon Lieutenant Green's order to take-off, the on-duty pilots for Angels Two and Three take their seats in the elevator.  A glass shield slides shut to form a pressure seal, and the elevator takes the two pilots towards an airlock on the next level.  

  7. Amber Room: Angel pilots' stand-by lounge.

  8. Angel pilots' sleeping accommodation.

  9. Angel Interceptor engine-testing station.

  10. Angel Interceptor exhaust dispersal unit.

  11. Aircraft repair bay.

  12. Aircraft fuel tanks.

  13. Staff canteen.

  14. Spectra-mart staff shop.

  15. Solar-energy conversion turbines.

 

AMBER ROOM

The Angel pilots duty station - the Amber Room - so-called because of its colour - is situated at the far end of Deck E.  It has a unique rounded design, and is one of the rare Cloudbase rooms to sport a large bay window. It contains a quantity of entertainment equipment which helps pass the time between alerts.  The five Angel pilots work continuous four-hours shifts, each of them taking her turn as Angel Leader - stationing in Angel One, who must be manned at all time, ready for immediate take-off.  During change-overs, a red light on Lieutenant Green's console in the Control Room will flash if Angel One is unmanned for more than sixty seconds.  Two other pilots will wait order to take-off in the Amber Room, while the two remaining ones will be off-duty.

 

A view from one side of the Amber Room.  Note the large bay window, through which the sky can be seen. Melody is gracing the scene.  Out of her uniform, she's not on duty.

 

From the other side.  Note the bookcase adorning part of the wall. From left to right: (standing): Harmony; (seating): Destiny, Symphony and Melody.  Two of them wearing the uniform and on duty.  The absent Rhapsody is presently stationed in Angel One.

 

 

 

 

 

 

Harmony and Rhapsody take their seat to access Angels Two and Three above, following a launch alert given by Lieutenant Green. The opaque amber door in front of them closes shut to form a pressure seal.

 

 

 

 

 

 

A rare view of the elevator from behind (Episode 1). Harmony is riding it.  Note the transparent helmet on the shelf, on her right.

 

 

 

 

 

SCHEMATICS FOR PATH AND ACCESS TO ANGELS 1, 2, 3 FROM THE AMBER ROOM.

 

 

 

 

 

 

 

 

 

SCHEMATICS OF THE ACCESS TUBE

 

 

 

Two pilots are taken to Angels 2 and 3

by the elevator from the Amber Room.

Note the glass casing surrounding each of them.  It had came into place seconds before the arrival of the pilots, to form a protective pressure seal in-between their craft and the access tube. As soon as the pilot in ready at her helm, the casing slid down, permitting the Angel immediate take-off.  

(added photo and information, August 25, 2003)

 

 

 

 

 

 

 

 

A close-up view of Rhapsody entering her Angel craft through the belly airlock, following standard access procedure on Cloudbase.

(added photo and information, August 25, 2003)

 

 

 

 

 

 

A rare occurence:  the five Angel pilots reunited and in uniform  in the Amber Room. 

 

Destiny

Harmony

 

Melody

Rhapsody

 

Symphony

 

UPPER  FLIGHT DECK

The three Angel interceptors on deck. 

 

The Aircraft repair bay, situated bellow flight deck (11).  The Angel Interceptors have their own entire team of mechanics, working on permanent regular shifts, while another team takes care of the rest of Cloudbase flight (SPJ, Magnacopter, helicopters).

 

LANDING MANOEUVRE:

This seemingly dangerous landing manoeuvre is in fact safer (given a very high degree of piloting skill) than trying to put down a (supersonic 3,000 mph) fighter on a sort flight deck. It involves putting the aircraft in a stall, close to a huge flap - (2) on the cutaway above -  attached to Cloudbase upper deck. This reduces flying speed, but momentum still carries the aircraft forward in a tail-down position till it contacts the flap, whereupon clamps engage and the flap is lowered to the horizontal position. This manoeuvre has to be performed with only 1 ft tolerance each way, so great skill is called for.

 
 

BACK TO CLOUDBASE PAGE

CLOUDBASE BLUEPRINT 

CLOUDBASE CONTROL TOWER

MAIN BODY AND LOWER FLIGHT DECK

AMBER ROOM AND UPPER FLIGHT DECK

CLOUDBASE MEDICAL CENTRE

 

 

ANGEL AIRCRAFT

 

 

CLOUDBASE - ANGEL AIRCRAFT - SPECTRUM PURSUIT VEHICLE (SPV) -

MAXIMUM SECURITY VEHICLE (MSV) - SPECTRUM PASSENGER JET (SPJ) - SPECTRUM HELICOPTER -

SPECTRUM SALOON CAR (SSC) - YELLOW FOX, GASOLENE TANKER - SPECTRUM DETECTOR VAN -

SPECTRUM HOVERCRAFT - SPECTRUM CLAM SUB - MAGNACOPTER

 

 

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